Tuesday, 16 September 2014

Compleated Cupboard



OK so it’s been a tad slow with the lunch of the website company I work for approaching rapidly so I’m essentially working from 9 until 8 now with a half hour brake, I don’t mind it but I do wish I could work more on art stuff rather than setting up peoples and company’s portfolios for them.

Anyway back to the topic, but the Cupboard into the normal dDo presets and it seems to look pretty good, so I’m happy with it. I think of Quixel should add anything to the new dDo it should be better control over the UI to get to the settings of adding detail. At the moment the normal dDo seems to have better access to add detail in arias where I want them while the new dDo just uses a pre made texture on them and gives more pre-sets to add to them and tells the user to hop on to the next one. Results are OK with it but I think there a lack of features in terms of adding detail like rust and leakages and scratches. It is still in Beta, so I expect more to come, but I hope there is more to come rather than just bug fixes.

Here are the recent screenshots. I’ll be putting it into UDK at some point when I have more objects to place with it as I feel that when there all in one place they will complement each other.





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