It has indeed been a while since I have updated the blog, this is due to my trip to the USA. However Disny World had a massive "Chinese Culture" aria where lost of traditional Chinese Architecture and decorations where housed which I could use for references. However most of it has already been noted in my research. but that does not mean that it was useless to see that i had used my research and resorses correctly.
hear is the work I have accomplished so far. Time is getting tight and I may not be capable of completing the trees that I intended to have and thus I may have to use the default ones provided by Unity and UDK.
I have completed the long unfinished Chinese inspired door. it had to be inspired instead of an exact replica as the references I had where taking too long to edit to make them pleasing to the viewer.
Hear is the updated Wall's and the new Door I have created.
I have also finished creating the Brakket for under the roof and a base of the roof.
another to note is that from now on all models will be manually Light-mapped as the automatic light-mapping tools are for the most part useless in the majority of cases. Models will have to be re-scaled for UDK which should only take a maximum of a minuet.
Mental-Ray Render, which seemingly makes normal-maps look strange, at-lest in this render anyway.
Hear are the UDK renders in the current environment.
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