hers my perspective piece, unfortunately the lines made with the pen tool didn't come out for some strange reason so ill have to explain it. basically the main perspective points are about a page width from ether side of the piece. I used two as there was no need for a third perspective point in this piece.
i found this reasonably difficult as the boxes have to be very precise, so this took me longer than expected to try and get it as persise as possible.
Wednesday, 7 November 2012
Tuesday, 6 November 2012
Plain Crash
well hears the mood bord, scetched on the way, trying to find a decent scene stile for the ting, particuly the angle a we have to have a charicter in ours. so i have to deside where abouts he has to be , and he has to be noticable, not all far away and stuff.
so fare ive done some reasuch into the plain crashes and the basicaly depict how fragile and flimsy a plain realy is, considering its a majority metal viacle. also looked into how plains would explod on infact and how people would survive, if the plain where to explode survirly or monorly it would still have a 100% death rate so ill have to look for ether a loop hole, like a strory or something to make it so the main charictore survived or depict a crash where the plain has a piriod where evryone has a chance to get out to safty and then explode. OR have the plain not explode at all, but that would meen it would not crash into a building as the assingment say is must do, so ill ahve to worck on something logical in turms of plain crashes, particuly at the size of the plain we have to do.
hers some scetches:
so fare ive done some reasuch into the plain crashes and the basicaly depict how fragile and flimsy a plain realy is, considering its a majority metal viacle. also looked into how plains would explod on infact and how people would survive, if the plain where to explode survirly or monorly it would still have a 100% death rate so ill have to look for ether a loop hole, like a strory or something to make it so the main charictore survived or depict a crash where the plain has a piriod where evryone has a chance to get out to safty and then explode. OR have the plain not explode at all, but that would meen it would not crash into a building as the assingment say is must do, so ill ahve to worck on something logical in turms of plain crashes, particuly at the size of the plain we have to do.
hers some scetches:
Wednesday, 31 October 2012
Halloween Final Stuff
not much i can put in hear other than these are two pieces representing what i would of liked to be my final "Final" as in, these where going to be the final concepts but never quite made it due to me being too slow at getting a decent idea of what i wanted to do.
the one at the top is my least favoret as it looks VERY our of place, mainly due to the face that i drwe the background in last with the main subject hidden so i could see what i was doing, which in turn created a background for a character which looks like it dosent belong there. So i decided that i would start again but starting with the background instead of the other way round (were on the second one now) this in turn was a grate inprovement as the charicter now look more nateral in this new envioment rather than unconterbal. overall it looks better but im not 100% happy with it as i found it hard to come up with a decent consept for this assingment. i had attempter using "Mudbox" but it lacked the abilaty for a higher Poly Count so the modle looked verry unnateral, espashaly when i tried ot use knife marck, it just ended up mushing up the polys rather than creating a nice goove in the modle to symulate a knife marck, which is rather missfortunet.
the one at the top is my least favoret as it looks VERY our of place, mainly due to the face that i drwe the background in last with the main subject hidden so i could see what i was doing, which in turn created a background for a character which looks like it dosent belong there. So i decided that i would start again but starting with the background instead of the other way round (were on the second one now) this in turn was a grate inprovement as the charicter now look more nateral in this new envioment rather than unconterbal. overall it looks better but im not 100% happy with it as i found it hard to come up with a decent consept for this assingment. i had attempter using "Mudbox" but it lacked the abilaty for a higher Poly Count so the modle looked verry unnateral, espashaly when i tried ot use knife marck, it just ended up mushing up the polys rather than creating a nice goove in the modle to symulate a knife marck, which is rather missfortunet.
Thursday, 25 October 2012
Halloween mood bord
well this is the mood bord, also a scetch (kind of) of what im doing, but im also modeling a charicter in mudbox and probably going to export that into photoshop as a massive resolution so i can work over it in detail.
i looked into various consepts from games such as EA's "Dantais Inferno" and "The Pulterguist" since they are extrimaly good at dipicting surrial Horror.
Wednesday, 24 October 2012
Fical Pice
OK this the finale piece. I decided to use a mountain stile to this piece as it seemed to fin the tree better. i was going to add leave's but they didn't turn out well so i removed them.
hears the finished result:
I used the color property for the tree but for the rest of the painting i used the screen and color doge for the colors of the background.
hears the finished result:
I used the color property for the tree but for the rest of the painting i used the screen and color doge for the colors of the background.
Tuesday, 23 October 2012
My Trees
ok well, slightly delayed but i have my reasions. anyway, here they are!
this is the mood board that i put together, i realized that the film Avatar had allot of concept art which closely resembled the assignment idea, but i didn't go into 100% Avatar as i wanted to see what other artists had brought up
This is the "sketch" i did, well, its basically the silhouette of the trees. the one on the left is too stringy and the branches are rather odd in shape as the seem to get bigger near the end of their reach, so i decided to do the one on the rite, which ended being the more accurate one (in terms of biology) so i'm going to stick with that one with this assignment.
this is the mood board that i put together, i realized that the film Avatar had allot of concept art which closely resembled the assignment idea, but i didn't go into 100% Avatar as i wanted to see what other artists had brought up
This is the "sketch" i did, well, its basically the silhouette of the trees. the one on the left is too stringy and the branches are rather odd in shape as the seem to get bigger near the end of their reach, so i decided to do the one on the rite, which ended being the more accurate one (in terms of biology) so i'm going to stick with that one with this assignment.
Wednesday, 17 October 2012
Final Pice, Surrial
In the end i desided to stick with the Flying Eyeball as i felt i could do more with it in a short amount of time.
i worked in a resolution of 4000 my 2000 so i could add more detail to the pice. The idea was to have flaming wings as a sort of fiary spirit.
i worked in a resolution of 4000 my 2000 so i could add more detail to the pice. The idea was to have flaming wings as a sort of fiary spirit.
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