Sunday, 22 March 2015

March 22nd

OK so I’ve been working on it for quite a bit more. Did another lighting overhaul and added a post processing box to edit the lighting more. Had a very big problem with rendering out screenshots within UE4 after I had increased the lighting setting in the post processing box, so I had to take the screenshots using the old FRAPS way. Also managed to render out a small cinematic which I think brings out the reflections and lighting more compared to screenshots.

Added in some “incense pedestals” as well as redoing the throne to blend in better with the rest of the scene, a better way to describe it would be for it to match better with the style of the scene.

Here are the results so far.













Also hears a link to a video i made from the scene.

https://vimeo.com/122896118


Monday, 2 March 2015

March 2nd 2015 Throne Room

OK so it’s been a while since I updated the blog. So far quite a bit into the Throne Room contest and trying to get things under way, and there are some extremely talented people within the community. The objective, for me, is not exactly to win (although that would be nice), it is to learn something from the process of making something specific and to a deadline.

While there is a polycount link to what I have been doing, I’ll also include the images here for you to see.


Polycount: http://www.polycount.com/forum/showthread.php?t=148856